Friday, December 8, 2006

Re-designing the game: John Thakara

There are two ways to compete:

Either we run faster and faster - under existing rules - wear out the pitch, and then, whilst looking backwards, run slap into a rock. The rock of climate change.

Or we re-design the rules of the game.

The old game was all about productivity, growth and continuous acceleration. We played it – and played it well in the UK - as if resources were limitless. As if carrying capacity of the planet didn’t matter.

In the new game, resource constraints, the carrying capacity of the biosphere, are all that matter.

Given that 80 per cent resource efficiency, or the lack of it, is determined at the design stage, the new scoring system presents design with a gigantic challenge. I’m not so starry-eyed that I expect humankind to get all lovey dovey and co-operate our way to sustainabliity.

Let’s face it: We humans are rapacious and competitive by nature.

But when new rules turn “external” costs into internal costs....
When matter and energy flowing through the economic system have to be paid for....

Well, we’ll just have to be rapacious and competitive in new ways.

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